Every snake wants out. Tap one and it slithers off the board — but only if nothing is in front of its head. Find the order, clear the board, and the next one is a little bigger.
Made by NutanTech Labs, Ranchi, India.

One tap per snake. The whole game is working out which one can go first.
Ten snakes on level one. Hundreds by level five hundred. Every level is a little bigger and a little tighter than the last — there are over a thousand.
Every board is built so it can always be cleared. If you are stuck, it is the order, not the puzzle.
Pinch to zoom, drag to look around, and a minimap in the corner keeps you oriented on the largest boards.
A wrong tap costs a life. Hints point you to a snake that can go. Both can be topped up by watching a short ad.
Six places to play in — cave, jungle, temple, dunes, river, peaks — each with a day and a night look. Follows your phone, or pick one.
Best times per level, a leaderboard for every level and an overall ranking. Play under any nickname — no account needed.
From the first ten snakes to a board of six hundred.




Thirty seconds to learn.
Short answers. More on the support page.
Yes. The game is free and supported by ads. Ads appear between some levels, and you can choose to watch one to get a life back, a hint, or to skip to a level you have not reached.
No. Your progress is saved on your phone. The leaderboard uses a nickname you pick and an anonymous ID — no email, no password.
No. You can watch an ad for one more life and continue the same board, or restart the level. Levels you have cleared stay cleared.
Pinch with two fingers, or tap the zoom button in the corner of the board. When zoomed in, a small map appears at the top right — tap it to jump to any part of the board.
Yes. Tap the level number at the top to open the level map. Cleared levels show your best time; tap one to play it again.